

Game FeaturesĬhoose VERSUS MODE to duke it out in competitive 1v1 or 2v2 fights, or jump into a free-for-all. Praised for its competitive gameplay and intensive training tools, Rivals of Aether is the perfect entry to the Platform Fighter genre. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement.

You could say she's your NEW BEST FRIEND.RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. I hope you enjoy playing Aigis as much as I do (Wonky alt-colors aside). I hope you enjoy! For a test, I put a lot of work into the mechanics, and it was fun to do. As you deal damage it builds up, and at certain thresholds new moves and options become available to you, full list below!ġ0 OM - Press B after a back air to shoot bullets from your hand!Ģ0 OM - Press B again during neutral special to continue firing bullets!Ģ5 OM - Press B after an up air to perform a high-knockback multi-hit attack with athena.Ģ5 OM - Press B again during down special to shoot more grenades!Ģ5 OM - Cancel out of your side special towards the end of the animation into just about anything, giving you high mobility options.ĥ0 OM - Press B again during neutral air to do a high damaging Megido Fire! (Just don't jump off the edge with it!)ħ5 OM - Activate the spike hitbox on Aigis' up special immediately, giving you precise control over sending your foes into oblivion!įinally, I'd like to thank everyone in the Rivals of Aether discord for helping me out with issues while working on this. (If anyone wants to give some tips on that, be my guest)Īigis' Gimmick is her Orgia Meter, or if you prefer the ONE MORE GUAGE. If there are any bugs do let me know, balance may be off, over or underpowered I'm not sure, and there's only a couple 'decent' palettes because I for the life of me cannot seem to get anything to work with this sprite using Rival's palette system.

The Heartless Armed Angel, Aigis from Persona 3, armed and ready! A result of my trying to learn the modding system for rivals before spending ALL OF MY TIME making sprites beforehand!Īll credit for spritework (With only a few minor edits by me, an extra frame of animation for the grenade launcher, and a COUPLE extra poses and smear frames) goes to a probably cool dude by the name of XElectromanX10 on Deviantart. Increased Weight Slightly (from 1.8 to 1.1)
